One good puzzle a day
Each day brings one hand-made weather puzzle. Rain on the fields, sun the meadow, blow the clouds along, and fill the reservoir without flooding the mill. Rewind is free and unlimited, so experimenting is half the fun.
A cozy weather puzzle about a tiny valley and its people.
You are a small, well-meaning weather spirit looking after Fairhaven Hollow, a tiny diorama valley village. Each day, nudge the wind, rain and sun to solve one cozy weather puzzle, then make one funny decision about the villagers who live there.
Coming soon to Google Play
For Android phones. Made for teens and adults.
Each day brings one hand-made weather puzzle. Rain on the fields, sun the meadow, blow the clouds along, and fill the reservoir without flooding the mill. Rewind is free and unlimited, so experimenting is half the fun.
Old Bram, Tilly the baker, Miller Odo and friends each have a quirk that makes good weather better or bad weather softer. Every day ends with a choice card: two options, one funny decision, and consequences that sometimes turn up days later.
About five minutes a day. No timers, no streaks, no guilt, no game over. Bad weather means a soggy mill and a grumpy baker, and time away from the valley never costs you anything.
These screenshots are from an early prototype with placeholder art. The look and the puzzles will keep changing before launch.
Fairhaven Hollow is made by one person. I came up with the idea, the village, the characters and the puzzles, and I playtest and decide everything. AI tools write most of the code and help with design work, because I'm not a programmer. Using them is how a solo, non-coding developer could make the game I wanted to play.
Fairhaven Hollow is made by Momo Hollow Studio, a tiny independent studio. Questions, feedback or press inquiries are very welcome.
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